GameState


public final class GameState
extends Object implements Parcelable

java.lang.Object
   ↳ android.app.GameState


State of the game passed to the GameManager. This includes a top-level state for the game (indicating if the game can be interrupted without interfering with content that can't be paused). Since content can be loaded in any state, it includes an independent boolean flag to indicate loading status. Free-form metadata (as a Bundle) and a string description can also be specified by the application.

Summary

Constants

int MODE_CONTENT

Indicates that the current content shown is not gameplay related.

int MODE_GAMEPLAY_INTERRUPTIBLE

Indicates if the game is in active, but interruptible, game play.

int MODE_GAMEPLAY_UNINTERRUPTIBLE

Indicates if the game is in active user play mode, which is real time and cannot be interrupted.

int MODE_NONE

No mode means that the game is not in active play, for example the user is using the game menu.

int MODE_UNKNOWN

Default Game mode is unknown.

Inherited constants