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Constants ¶
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Functions ¶
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Types ¶
type BeatmapEvent ¶
type Score ¶
type Score struct {
Id int `json:"id"`
BestId int `json:"best_id"`
UserId int `json:"user_id"`
Accuracy float64 `json:"accuracy"`
Mods []string `json:"mods"`
Score int `json:"score"`
MaxCombo int `json:"max_combo"`
Perfect bool `json:"perfect"`
Passed bool `json:"passed"`
Pp float64 `json:"pp"`
Rank string `json:"rank"`
CreatedAt string `json:"created_at"`
Mode string `json:"mode"`
ModeInt int `json:"mode_int"`
Replay bool `json:"replay"`
Beatmap beatmap.Beatmap `json:"beatmap"`
BeatmapSet beatmapset.BeatmapsetCompact `json:"beatmapset"`
Weight int `json:"weight"`
User user.User `json:"user"`
}
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